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Gamification, a technique based in part on introducing game
play elements to non-game settings, is becoming a key technique used to engage
learners in their education. Through Literacy Link South Central’s recent Job
Creation Partnership project, a study of the history, impact and execution of
gamification principles in adult education was completed, and we’re pleased to
share several resources with you as a result. Resources include: - Gamification and Adult Literacy – a full report
outlining the use of gamification across multiple platforms, including adult
education
- Gamification Essentials for Educators – a tip sheet
that summarizes the key learnings of this report for adult literacy
practitioners
- Using Gamification Techniques to Increase Learner Comfort with
Typing – a sample exercise for adult literacy learners that includes
several elements of gamification
In 2017, the report "Using Gamification in LBS and
Beyond", along with the French language translation of the report's
executive summary, was released. These are also included in the download below.
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